Heads up: Agility levels beyond 30 require Premium.
Boosts & modifiers
Click any entry to toggle it, or load a player above to fill in what you already have.Equipment & tools
Upgrades
Housing+5-25% skilling XP from your personal house
Temporary boosts
Other XP boosts % XP
| Task | Level | XP | Time | XP/hour | Actions | Time to goal | Cost | Profit | Gold/XP | Materials |
|---|---|---|---|---|---|---|---|---|---|---|
| Jogging course | 1 | 30 | 6.0s | 18,000 | 3 | 18s | — | — | — | |
| Swimming | 15 | 40 | 7.5s | 19,200 | 2 | 15s | — | — | — | |
| Monkey bars | 30 | 55 | 8.5s | 23,294 | 2 | 17s | — | — | — | |
| Strength training | 40 | 70 | 9.5s | 26,526 | 2 | 19s | — | — | — | |
| Basic obstacle course | 55 | 90 | 11.0s | 29,455 | 1 | 11s | — | — | — | |
| Combat training | 70 | 105 | 12.5s | 30,240 | 1 | 13s | — | — | — | |
| Military obstacle course | 80 | 120 | 13.0s | 33,231 | 1 | 13s | — | — | — | |
| Rock climbing | 90 | 160 | 15.0s | 38,400 | 1 | 15s | — | — | — | |
| | 105 | 2,520 | 262.5s | 34,560 | 1 | 4m | — | — | — |
XP and time values include your boosts exactly as the game applies them (speed boosts reduce task time and can never push it below 20% of base). Double-yield procs are averaged into XP and profit. Gold values use the player market's lowest sell price (game value for untradeables); cost savers are not included. The holiday event boost is banked in-game and claimed from the event page.